Skills

Design Experience

Features that I have worked extensively in through ideation, in-engine iteration, and polish.

Systems
Progression
Rewards
Player Gear
Crafting
Player Skills
Game Economy
Character Creation

Engines & Languages

Engines and languages I have experience in through professional work, school projects, and game jams.

Unity
Unreal
C#
C++
VBA
Fortran

Tools

Although last in the list, I belive these tools to be just as integral for the game designer as the others listed above!

Microsoft Office Suite
Google Docs Editors
Confluence
Jira